• Destined/Lead FOIL

Destined/Lead FOIL

/ / / / / / / / / / / / / / / /    Sorcery

; Add .
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Destroy all creatures with power 3 or greater.
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Aftermath (Cast this spell only from your graveyard. Then exile it.)
Return all creature cards with power 2 or less from your graveyard to your hand.
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Put target spell or nonland permanent into its owner's library second from the top.
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Aftermath (Cast this spell only from your graveyard. Then exile it.)
Each player shuffles their hand and graveyard into their library, then draws seven cards.
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Destroy target creature or planeswalker.
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Aftermath (Cast this spell only from your graveyard. Then exile it.)
Exile target card from a graveyard. Create a 2/2 black Zombie creature token.
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Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead.
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Aftermath (Cast this spell only from your graveyard. Then exile it.)
Injury deals 2 damage to target creature and 2 damage to target player or planeswalker.
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Create a 3/3 green Hippo creature token.
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Aftermath (Cast this spell only from your graveyard. Then exile it.)
Draw a card for each creature you control with power 3 or greater.
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Create two 1/1 white Warrior creature tokens with vigilance.
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Aftermath (Cast this spell only from your graveyard. Then exile it.)
As an additional cost to cast Finish, sacrifice a creature.
Destroy target creature.
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Counter target spell unless its controller pays .
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Aftermath (Cast this spell only from your graveyard. Then exile it.)
Up to three target lands don't untap during their controller's next untap step.
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Target creature gets +1/+0 and gains indestructible until end of turn.
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Aftermath (Cast this spell only from your graveyard. Then exile it.)
All creatures able to block target creature this turn do so.

Illustrated by Magali Villeneuve


$0.02
In Stock: 8

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